Sprints replace qualifying on six weekends, so the samples are uneven — each n is shown. When comparing, the second row is the other subject and the difference is quoted on capture, the one rate that survives two players having entered different numbers of sessions. Pool figures are averaged across players measure by measure, so its points and its capture are separate averages and will not divide into one another.
| Type | n | Points | Capture |
|---|
The three that went best and worst, measured by how much of the card's ceiling was captured.
| Session | Scored | Best order | Ceiling |
|---|
Click a column heading to sort. Rate columns use entered cards only, so a skipped session is never scored as a bad prediction — it is counted in Skipped and its forfeited points shown separately.
Every point each player scored, split by how it was earned. A winner call is worth 6 (qualifying/sprint) or 10 (Grand Prix); any other exact slot is worth less; a right-driver-wrong-slot is always worth exactly 1.
| Player | Winner calls | Other exact | Consolation | Total | Mix |
|---|
How each driver treated the pool. Backed counts every time any player named them; delivered is how many of the season's classifications they actually made, which caps how useful backing them could ever have been.
A perfect Grand Prix card is worth 39 points. The same eight drivers named in the wrong order are worth 8. So a player's total hides two separate skills — picking the right drivers, and putting them in the right order — and the league table cannot tell you which one someone is good at. This page separates them.